You are the sole survivor, trapped inside a damaged escape pod deep beneath the ocean. With no signal at this depth, your only hope is to reach the surface.

To rise from the abyss, you must keep the pod alive: restore failing engines, monitor unstable systems, patch critical damage, and manage every remaining resource before the darkness closes in.

But the deep is not empty...

Something moves outside the hull. Strange creatures circle in the black water, drawn by your activity. Reinforce your defenses, react fast, and survive long enough to escape the crushing depths.

Keep the escape pod running. Survive the creatures lurking in the darkness.



Credits:

Nnican: X(Twitter) / itch.io

Melight: X(Twitter) / itch.io / ArtStation

Arkady King: itch.io

Swaribyba: YouTube

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depthcall-windows-v1-1-1.zip 82 MB
Version 1.1.1
depthcall-android-v1-1-1.zip 85 MB
Version 1.1.1
depthcall-linux-v1-1-1.zip 85 MB
Version 1.1.1
depthcall-macos-v1-1-1.zip 82 MB
Version 1.1.1

Development log

Comments

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(+1)

Хорошая игра. Иногда могут сломать аудиосистему и сразу забрать жизнь, но так как это случайность, от неë игра становится интереснее. 

Игра очень атмосферная, саунд супер. В первый раз играл без наушников, не повторяйте мою ошибку. По механикам отдалённо напоминает старый добрый fnaf

(+1)

Атмосферная короткая игра, немного напоминает фнаф по своим механикам

прикольная инди хорор 

(+1)

like!

(+2)

Such a cool game. A sort of mix between Tin Can and FNaF3. Soooo good atmosphere.

Haha, thanks! FNaF 3 was definitely one of our inspirations, along with Corpse Ocean and Iron Lung. We really wanted players to feel like they're never truly safe and that there's always something lurking in the depths.Glad to hear the atmosphere worked!

(+1)

the accoustic recharge was too slow, and the attack timing from the creature was too many

(-1)

That's the whole point - you can't just spam the Acoustic Emitter every time it's available. You have to choose the right moment to use it and the right moment to hold it.

(-1)

We might need to update the note's hint to make it easier for players to figure out. We may add that in a future update.

(+1)

got it but it's difficult to survive since it's the only was to protect us from the sea entity (or maybe i just bad at it)

(+1)

its intense

cool concept but i got horribly stuck on the engine calibration thing. maybe it's something about my computer being slow but i could barely get past the first stage because the timing was somehow always off. don't know if anyone else had the same problem

Thanks for giving it a try! If you were playing the web version, maybe give the desktop version a shot and see if the calibration works any better there. Let me know if you run into the same issue.

(+3)

It's actually a game about trying to rise from the depths of depression.

true :D

(+1)

I didn't pass the game. Atmospheric

(+1)

I didn't pass the game. Thanks